tag:blogger.com,1999:blog-3422867603954635983.post5241192115424567181..comments2023-12-29T03:53:04.558-06:00Comments on Distorted Travesty: This Post is Secretly About BirdsZephyrBursthttp://www.blogger.com/profile/05968818526580936474noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-3422867603954635983.post-26530288110412511412014-08-17T12:23:02.706-05:002014-08-17T12:23:02.706-05:00Forgot to mention, I gotta be careful with what is...Forgot to mention, I gotta be careful with what is thrown at the player on these. When Jerry is hit, he is knocked off of them and it is very hard to recover from that. These segments that are over open pits are essentially forced perfect runs. How these are set up is important though, if the player were knocked off the top one, they could fairly easily recover to the bottom one, especially since being knocked off doesn't disable your double jump. (Latching to one of these recovers your air-dash and double jump.)ZephyrBursthttps://www.blogger.com/profile/05968818526580936474noreply@blogger.comtag:blogger.com,1999:blog-3422867603954635983.post-57731161734591056102014-08-17T12:19:37.166-05:002014-08-17T12:19:37.166-05:00I'm always open to suggestion regardless of wh...I'm always open to suggestion regardless of what they know or don't know about design. Good suggestions are good suggestions. Lots of good stuff has come from the testers who many of them have said they don't know too much about video game design. A lot of it has made it into the game from small to very large game changing ideas.<br /><br />That said, there will totally be another segment in this level with another vehicle that does more than this thing only going downward.ZephyrBursthttps://www.blogger.com/profile/05968818526580936474noreply@blogger.comtag:blogger.com,1999:blog-3422867603954635983.post-7172680064498838952014-08-17T08:08:06.872-05:002014-08-17T08:08:06.872-05:00This screenshots looks interesting.
It seems lik...This screenshots looks interesting. <br /><br />It seems like you can attach yourself to these four thingies on the vehicle and Need to dodge the obstacles while it moves along while also trying to hit Switches.<br /><br />I'm not someone who's much into design and all, but might I suggest something?<br />I don't know if this particular room of the Level let's you only drive downstairs. But it would be awesome if there might be a Segment (maybe in another room) where the vehicle doesn't only move diagonally downwars but also in straight direction (either to the right, to the left, straight upwards or straight downwards) as well as diagonally upwards. Meanwhile the obstacles wouldn't only be static Spikes but would be able to move in a certain pattern (you know these electric moving balls from Mario games? Yeah these might fit in here) or enemies that try to attack you. Did you ever think of including something from Battletoads? Watching the graphics for this Level something like the Turbo Tunnel might work well here. But maybe I am all to sadistic. :PAnonymousnoreply@blogger.com