tag:blogger.com,1999:blog-3422867603954635983.post4564604848930495378..comments2023-12-29T03:53:04.558-06:00Comments on Distorted Travesty: Sensitive ContentZephyrBursthttp://www.blogger.com/profile/05968818526580936474noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-3422867603954635983.post-18799579804508893732014-10-12T01:38:23.963-05:002014-10-12T01:38:23.963-05:00That makes sense, and it's good you're wor...That makes sense, and it's good you're working on stuff. :3<br /><br />If you've got questions about anything or just want to discuss stuff, you can ask any time. I especially love level design discussion. You can email me for my skype if you'd like that. For now, I don't publicly display my skype name. Probably never will.ZephyrBursthttps://www.blogger.com/profile/05968818526580936474noreply@blogger.comtag:blogger.com,1999:blog-3422867603954635983.post-1761187791382341302014-10-11T16:58:33.948-05:002014-10-11T16:58:33.948-05:00Oh, I have three projects going right now. They...Oh, I have three projects going right now. They're all using a pre-built engine, so I only have to worry about figuring out level design. They're mainly to learn more on how to design a level well. I learned some stuff from one project in particular that resulted in having to completely rebuild everything from the beginning with the new info in mind. (I screwed up palette building so badly that I actually broke some of the engine's built-in features.)<br /><br />What I meant was that my big project in specific is going to wait until I've learned enough to do it. It's a full RPG, and I don't want to realize that I screwed up enough to have to completely rebuild after I've gotten a ton finished.Kurtis Harennoreply@blogger.comtag:blogger.com,1999:blog-3422867603954635983.post-21747588387386615692014-10-10T20:22:12.075-05:002014-10-10T20:22:12.075-05:00"If it is killing/destroying/removal of a cha...<i>"If it is killing/destroying/removal of a character/location/something of some sort, is it something that you had planned from the beginning, or a more recent development?"</i><br /><br />I won't spoil the content itself, but for that last bit, it's something that's been planned since the beginning. Although throughout development, the way things play out has changed to work with other changes that have occurred through the project.<br /><br /><i>"when I'm skilled enough to actually create something close enough to my original vision to be happy with it"</i><br /><br />My tip for you there is to just make something (anything), if you already aren't. I've had plenty of small and one pretty large project before DT that were all pretty bad, but there was a ton to learn from them. DT wouldn't be anywhere near its level of quality now if I hadn't made all those shitty games I made before it.ZephyrBursthttps://www.blogger.com/profile/05968818526580936474noreply@blogger.comtag:blogger.com,1999:blog-3422867603954635983.post-62134786085540229922014-10-10T13:01:27.209-05:002014-10-10T13:01:27.209-05:00I think that I can guess, if not accurately, at le...I think that I can guess, if not accurately, at least being somewhat close, what you're having trouble with doing with Chapter 19. I can understand the issue. I've been working on some creative projects myself, but I haven't gotten far enough to have those kinds of issues.<br /><br />I've been planning some things out for a large-scale project that I plan on tackling someday when I'm skilled enough to actually create something close enough to my original vision to be happy with it, and I've been planning out stuff like killing major characters off to advance the plot. I suppose that if it's something that you plan out far enough in advance that you can have an easier time with doing stuff.<br /><br />If it is killing/destroying/removal of a character/location/something of some sort, is it something that you had planned from the beginning, or a more recent development?Kurtis Harennoreply@blogger.comtag:blogger.com,1999:blog-3422867603954635983.post-40942398316156693562014-10-08T20:07:21.589-05:002014-10-08T20:07:21.589-05:00It's not really new, but something used in a d...It's not really new, but something used in a different way.ZephyrBursthttps://www.blogger.com/profile/05968818526580936474noreply@blogger.comtag:blogger.com,1999:blog-3422867603954635983.post-64638925795121227302014-10-08T11:46:17.539-05:002014-10-08T11:46:17.539-05:00"Most of chapter 20 will play very different ..."Most of chapter 20 will play very different or has an additional element."<br /><br />Sounds like the final level has a certain gimmick or at least new gameplay element introduced?Tony101noreply@blogger.com