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An Update The Day After An Update

What is this madness!!

This update is about one thing only, and that is to tell you to watch the series Firefly. If you've seen it, you know why I'm posting about it. If not... go see why! :D Also go watch Friendship is Magic as well.

I Lied
This update is actually not about the above. Significant progress has been made on the project. The item shop interface and equipment sub-menu are all fully functional. Shop owners can all have unique items instead of DT1's static shops. (Like it should be.)

The Item Shop Window, fairly standard.

I'm really happy with the whole thing. (The project in general.) Everything is nice and optimized. There's more going on with DT3's system and it runs a whole lot better than DT1 ever did. I look back on DT1's code and I wonder how the game even ran at all sometimes. The code was inefficient (and still is in some aspects) and was sloppy. Slaix knows about a few of my coding atrocities with it. He probably cringed hard at how collectibles were handled, and that wasn't even the worst part of it. I dare not tell you how some of DT1's systems were handled. Luckily DT3 has none of that. I leveled up throughout the first DT project. :D

Well I guess that's it for now.

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