Edit: (March 29, 2012) Here's a patch (Version 1.1) that changes a few things based on feedback for the DT3 demo. For now, it'll just be through dropbox and it's a direct .exe download. Simply put it with the other exe and you're set.
(March 28, 2012) Based on the responses to the demo, there will be some adjustments released most likely tomorrow. It'll be just the executable for now. It addresses a few issues that people have had. :) Surprisingly, even though it has only been 3 days, no crash bugs reported. (I'm just used to at least 1 crash bug report with big content releases.) I'm glad people have been enjoying it.
The first demo is finally out! The downloads are on the side as always, and are packed in a .rar. I hope you guys enjoy it as much or more than I did making it.
A few notes; The demo ends at the end of Chapter 6, though you may play as much as you want afterwards. There's no notification of it being over, but the end of Chapter 6 (End of Gate 3) is pretty clear. Keep your save data as I will most likely release Chapter 7 in the coming months since it showcases something specific that the earlier chapters don't really touch on, which is gameplay using both characters. That being the bulk of what the game is about. With that said, this will not be as the first game was released, where every major area marked an update, this and the Chapter 7 update will be the only major releases to the game until it is finished. There may be a small enclosed scenario or two that I might release in the future, but that's about it as far as content releases.
Lots of things are subject to change, as this is still pretty early on in the project. Shop prices, enemy spawns, etc...
One last note before I hand you over to the game. This does not use the new method of loading in resources that DT1 now uses. If you suffer from the game crashing at start up due to an uninitialized variable, please let me know as I'll have that changed right away. No one had that loading issue for DT2, (None that were reported anyway) which loaded fairly quick. This loads even faster, so I don't foresee an issue, but yeah... The issue with DT1 was the game skipping over code due to resources loading in too slow, not sure how/why that would happen, but that seemed to be the problem.
Aaaaand... have fun! OH! I seem to have a new window spider! :D