Game Changes
- Made a very minor change to the Kirby boss, you won't even notice it.
- The Castlevania boss has been made a little easier, he doesn't spam as harshly and when he rages around the room, he does so a little bit slower.
- A few more enemy spawns have been removed. (Not many though.) Mainly for gameplay flow purposes.
- There may be a few power ups added in some of the previous areas. This may happen throughout development till the final version.
- Possibly this release or the next, a new way to show if you have everything in an area will be used. Instead of hovering the mouse over the level icon to see, a little trophy icon will be displayed next to the level icon on the map itself. I'll probably be taking out the previous method completely which means you won't be able to see which type of items you are missing. I'll switch to this new method unless I get a lot of "No we like the current one." The upside to the new one is you can see at a glance where you have everything.

All the new spells and abilities you will get in the Mega Man zone are ready. The screenshot shows you what two of them look like, but I won't say what they do.