Edit: (August 13, 2010) It's Friday the 13th, which means... well nothing. A few have been asking when the update is. More of you are anticipating the last update than I thought. Same answer as before, some time near the end of the month. Probably between the 22nd and the 30th. There were quite a few subtle changes with the casting times. A lot of them have been slightly reduced. Other than that, no major changes have been made. It's almost finished though, another week or two!
Edit: (August 8, 2010) A small update is now available. (13.3) The file size bumped up a bit, but that's as big as it will get, maybe another 2mb will be added, but for the most part, all the content is in the game. The final level is still locked till I finish the end scenario though. One other change this has is there are now characters that give a small hint to where the hidden maps are. They are always in the maps where the hidden one branches from. The item count in the inventory menu is the final item count, so until I open up the final level, you won't be able to get 100%.
Alright, the Data Segment is done as well as the boss, yay! I still have a few more little things I need to fix up. I'd like to get most of these things done before I release it. The end sequence still needs to be scripted, which is coming along nicely.
All the collectibles are in the game, so yay again!
The bug where the boss health bar grows and shrinks when you damage the boss has been fixed. (All I had to do was move a line of code down 3 lines, no joke.)
Slaix has done a run through the Data Segment and has given some nice suggestions/critiques, so everyone else gets a more balanced version of that for the beta release. The final boss is as balanced and bug free as I think it's going to get. I've done NUMEROUS tests on it. (No, Slaix didn't get to see that, he has to wait for the beta too.) :P
Even though it's so close to being finished, still be expecting toward the end of August.
Oh yeah, I'll be nice and give a single screenshot, but I won't explain it. Enjoy! :P