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7/04/2010

The Spire is Built

Edit: (July 7, 2010) Slight change with the Easy setting. Enemies and traps had 30% less power than they did on Normal, this has been adjusted to 25%.

Here it is, the spire is complete and ready to be... experienced. I know I was telling some of you I would have it done sooner, but life and all that. Hey, if I was working at Emagination this year, there would be no updates for 2 months. Though not being there is making me very sad. :(

I went ahead and bumped up the release number. This will be the last release before the beta, so it's going to take awhile before you guys see the final area of the game. As always, you may see a few small updates between now and then. Look for it toward the end of August.

Game Changes
- No, Water Barrier was not adjusted this time.
- There is now a little progress percentage that shows up when you save.
- You can now use the [Q] key to cycle backward through your abilities. Yeah, it should have been functional when I put the [E] key to use. You still cannot map them to other keys yet, I'll get that going soon.
- There is a short explanation just before the Vegetable Garden boss fight about how cripple points work when more than one entry is displayed. (Though you all know how that works already.)
- You get an exp award after all the floor sets in the Spire. You can continually get this award by completing that set again, though after the first time, it will only award you 10% of the original award. No worries for those of you who already completed the first 2 or 3, the award is very minor for those.

Some Stuff That Will Happen Before Beta
A few more hidden maps will definitely show up as well as some game characters that will give you hints in to their locations around where they are. These characters will only show up after completing Black Rock Fortress. I'll be giving chests that contain money a different sprite so you can differentiate between the 2 types.

On the subject of money chests, there will be a few more of those scattered throughout the game. This will help get rid of 90% of your money grinding, if some of you do that. By the way, Metropolis is a great money grinding area, especially if you come back after getting a few power upgrades.

There will be a level cap. Oh noes!! The level cap is going to be 64. Your level at the end of the game will most likely be around 50, assuming you kill roughly 80% of the enemies you come across and don't grind.

Alright, have fun. :)

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