This is an update about what's left to create.
Currently I'm revamping Gate 6, which previously I was unhappy with. There was a heavy dialogue edit along with new encounters coded. It was pretty sparse before this. It's kinda hard to talk about it specifically, considering spoilers, and only the testers saw the previous version of it. So I'll leave it at that. It's almost done though, will probably have it done by tomorrow.
Next up is the encounter that occurs if the player completes all of the Nightmare Gates. That's not a spoiler, everyone knows SOMETHING happens.
After that is the final level and all its fun bits that go along with it. I'll code/script the ending during this as well.
And then, I need to return back to the world itself and finish up some loose ends. All the little secret/hidden areas in the game that aren't there now and finish placing all the optional items, like the remaining heart pieces, etc. This phase won't take very long.
When the above are all in, all the game's content is finished! THE GAME WILL BE RELEASED THEN... but not really. After that, I'm of course playing through the game again and heavily editing the game where it needs it. I'm guessing this phase will last about a month. There's a lot of feedback from the testers that I agree with and haven't actively addressed in the game yet. They're mostly small edits and tweaks, but those small things definitely address real issues, and it's during this last pass that I'll be going through those and iterating on them. No new content will have to be added during this phase, so overall, it should be quick comparatively.
When I'm happy with the game, it'll be released. Well no, that's a lie, I don't think I'll ever be fully happy with the game, but there will be a point during that last phase where I'm saying, "DONE, fuck it!" I'll be announcing a release date just before this phase hits though.
So this is where I'm at with the game. It really isn't all that much left.