Stuff Under the Header

1/30/2014

Streaming Games

Edit: (Jan. 31, 2014) This project just needs a few more supporters on Thunderclap. At the time of this posting, it only needs 5 more and 13 hours to go. It isn't a kickstarter, on Thunderclap, you simply use one of a few social media networks that you're on and if this support page gets to its goal, it will post about the project, Positron specifically in this case, to that network you chose. If you can, that would be great. (I am not directly involved with this project.)

I gotta get some new pictures and/or videos of the birds soon. All this talk of grackles and no media makes for stuff not being as entertaining.

Gate 6 Progress
It's coming along nicely, especially now that I have more feedback from the testers about some of the finer nuances of its mechanics. Some fine tuning will need to be done. There was a thing where, as Claire, you could get 2 attacks in after a parry and get that 3x damage twice if you attacked at just the right time. I was uneasy with this, but left it in to see if any of the testers made comments on it. My thought was, if even one person mentions this feeling weird, the timings of Claire's attack and parry phase will be adjusted to not allow this. I got a comment on this phenomenon that mentioned it felt weird and inconsistent, you know what will soon follow. Another note to make about the Gate, that isn't really a spoiler, is that both characters only get 2 offensive abilities. (And their own version of Guard.) The second ability for each character comes later in the Gate and is set up to be utilized far less than the first that each character obtains. Both of them are fairly indirect methods of attack, though Jerry's has lock-on capabilities. Their use is also fairly limited, which will be immediately noticeable after its first use. There is no cooldown, but something else keeps them from being abused. They also don't benefit from the 3x parry bonus. I think I've gone through 5 iterations for each of them until finding something that I felt was right.

Streaming
I've been toying around with streaming a lot more ever since I got a second monitor, and I've finally found good stream settings for my computer and connection speed. I don't have specific times that I stream, but it's usually in the late evening. There may be times that I call it out on twitter now. If I'm playing a game on my PC, I'll most likely be streaming it, partially because it will be recording as well. I'm typically playing Planetside 2 or Dark Souls. Other games will definitely show up. There are also times when I'm streaming DT3 content to someone for various reasons. If you happen to see that, you may get to sneak a peek at my terrible coding practices. (And more in depth when I release the project file after DT3 is completed.) I can't lock my stream, so yeah. :P
It is here!
http://www.twitch.tv/zephyrburst83

2 comments:

ano0maly said...

Someone told me that Twitch added like half a minute of delay.

ZephyrBurst said...

Yep, I've personally tested that as well. It certainly helps for multiplayer games to remove 'stream snipers'. I would like an option to willingly cut that time down though.