Every morning when I woke up, I'd grab some cereal and watch those morning cartoons... then probably play some video games. SO... one morning was a bit different. I woke up, still a little dazed from my mind not fully aware yet, and I feel something soft and kinda squishy under my right hand. Said hand was roughly 5 inches from my face. I'm wondering, 'Okay, that's different, the carpet nor my sleeping bag are that soft'. At this time, I don't remember what was going through my mind on what it could be. Remember, I was still half asleep. So I angle my hand so I could see what was under there.
There, 5 inches in front of my face, was a mouse. Suddenly my brain fully kicked on and I jumped up and out of that sleeping bag faster than one would think possible. The mouse didn't seem to mind this panic jump as it just laid there. I stared at it for a good few seconds, wondering why this mouse wasn't moving. I figured it was dead. So curious me decides to reach out an index figure toward the little brown mouse. I stopped roughly an inch from it, wondering what I was doing, then dismissed the thought and stroked my finger along its back. It didn't move, then I leaned in a bit and realized it wasn't dead, I could see it breathing.
I pulled back and waited a moment. Then once again decided I had to reach forward and touch it. I decided I was going to gently roll it over and see what happened. My hand was about 3 inches from the mouse when its head suddenly lifts slightly. As if the mouse suddenly realized what was going on, it jets off across the living room floor, under a couch. I realized the mouse must've been in a sleepy stupor much like I am when I first awaken. So far, no other mice have decided that a small gap under my hand would make a nice warm place to sleep, but I await that morning.
I never knew until that day that I was a very comfortable sleeping apparatus.
Those DT1 Updates
Updates for DT1 are going to stop now. As I told my testers, I want to focus fully on DT3 again. DT1 updates will now be reserved for crash bugs once again. It was fun taking a break from DT3 to fix up and add a few features to the previous game, but it is time for me to move on.
The update last night changed the following:
- The player will fully heal when they exit to the map.
- The player will fully heal when on the bottom of the Spire. (This fixes those issues where a player loses midway through a set of floors and has to heal up before going back in.)
- Fixed up a bug where the player would get teleported into a wall in a sequence right at the end of the game.
- Fixed the bug with the timer where you'd lose when it reached 00:01. (This also fixed the issue where it skipped the xx:01 second, technically giving you x seconds extra per minute now.)
- Misc. visual things that people may notice.
|Jerry just recovered from a ground dash.|
The screenshot above is from a Chapter 7 dungeon that is somewhat of a parallel to DT1's Dusty Ruins. Chapter 7 should be released in mid-early June. Instructions on keeping your previous save data will be with that blog post.
Oh and before I forget, the DT1 music credits are even more complete now. The testers have found a few and even more by a user named 'Sephiko' (Thanks for those). The only track left that is truly unknown is the Spire: DT1 Music Credits
I'm sure a youtube comment on a raocow video will reveal that one.