A new version is out on the side there.
This one I do recommend getting. Not because it fixes broken things, but because it fixes up a few minor grievances that people have had, some of which are in some later chapters. (Though most are early things.)
A feature specifically for Lets Players out there. (Though anyone may use it.) Two actually. One is the ability to turn off the static that occurs when you game over. This should help cut down on those file sizes and your bitrate going all over the place. It replaces that with a nice fade to black instead.
The other is the option to have those map headers appear at the bottom of the screen when you go into a new map. (Off by default.) This is useful for those that play in fullscreen and still want to see the map headers.
The forest level in Gate 2 had no level alterations, but the clues for the last puzzle have better clarity. Nobody really got stuck here, at least no reports of it, but some better info to the player wouldn't hurt for that part.
A new feature (that was supposed to be in version 1.0) where in certain maps, if you die a certain number of times... you might be made fun of more. Or something else may happen. No, it's not assistance in any way, just a little extra fun bit. You'll know what I mean if you happen to trigger one of them. More of those may come in future patches, should they happen.
Also wow, I didn't expect to update the game this much by now. I'd have had this update out sooner, but I was (during 2 days off of work) playing Undertale... for 18 hours. (That's what Steam says anyway.) Also I'm gonna play more of it.